Outer Air: Carrier Defense is an idle auto-battler. You never fly the fighters. Pick a carrier, set its doctrine and draft rule cards — your squadrons hold the outer air against endless alien waves.

  • 4 carriers — Fleet Carrier, Light Carrier, Battle Carrier and Tender, each with its own hull and trait (Attrition, Ship Shield, Repair Drones)
  • Card draft on every level-up: fighter weapons, airframes, carrier modules and carrier turrets
  • Carrier doctrine: engagement range, target priority, retreat threshold, recall
  • Refits that carry over between runs, and scrap earned while you are away
  • Endless waves — an alien carrier arrives every 10 waves
  • Desktop and mobile browsers · English, 한국어, 日本語, 简体中文, 繁體中文

Controls: mouse or touch. Tab opens the carrier panel, Space changes game speed.

In development — balance and content are still changing.

Updated 3 days ago
Published 7 days ago
StatusIn development
PlatformsHTML5
PublisherWissen & Ferme
Release date 6 days ago
AuthorJinroibak
GenreStrategy, Card Game
TagsAuto Battler, Idle, Incremental, Roguelite, Space
Average sessionAbout a half-hour
LanguagesEnglish, Japanese, Korean, Chinese (Simplified), Chinese (Traditional)
InputsMouse, Touchscreen
LinksHomepage
ContentNo generative AI was used

Development log

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